NewPath Youth Programs

Note: Currently, due to COVID, we are not scheduling onsite programs or events but we are holding online education. Contact us for more information.

NewPath’s youth program inspires and engages people to be expressive and encounter transformative experiences through virtual technology. We are excited to partner with organizations for NewPath’s VR Youth Program.

At its core, the program yields to the emergent ideas in immersive digital behavioral wellness. As such, the curatorial directions of the program hold a high standard to age-appropriateness, are responsive, and ever-changing. In tandem with this strategic stance, the program seeks partners aligned with values of relevance, transformation, and innovation. We offer beginner’s Virtual Reality art courses, one-day events as well as multi-week programs.

With NewPath, you can create a youth program tailored to your goals and interests. Select your duration, plan your curriculum with us, and schedule onsite or remote sessions – onsite or remote sessions are conducted.

Daily/Multi-Week Sessions Available

This Daily or Multi-Week session virtual reality course is designed for youth ages 13+ and exposes participants to positive art, music, play, travel, exploration, self-reflection/expression, and educational VR experiences guided by experts in the psychological benefits of this remarkable new technology.

Each session includes 2-3 hours of instruction and guidance as participants experience NewPath-approved family-friendly virtual reality themes surrounding personal and emotional development, trauma work, relaxation, freedom of expression, and fun!

Configuration: 4-5 headsets are made available during the session. Each person participates in a combination of 2D exercises (written handout, painting, or drawing, etc.) and hands-on VR (or 3D) time.

DAILY SCHEDULE

Worksheet handouts to sketch and storyboard what participants will experience in 3D.

Custom combination of these following and other experiences, along with curated exercises depending on age and demographics:

  • Art
  • Music
  • Travel
  • Education
  • Games
  • Storytelling
  • Positive Visualization
  • Self Expression

Equipment: Potential combination dependent on space and selected applications: HTC Vive, Oculus Rift, Oculus Quest, Quest 2, Oculus Go, HP Windows Mixed Reality, Dell Windows Mixed Reality

This program supports up to 30 people for the 2-3 hour daily program.

6-WEEK SCHEDULE

13-14 Years of Age

  • Week 1 – Art, Artists, Art Creation experiences
  • Week 2 – Music, Music Creation experiences
  • Week 3 – Travel the world and space experiences
  • Week 4 – Play, G-rated, non-violent game exploration
  • Week 5 – Embodiment experiences
  • Week 6 – Free Play, integration, and group feedback

15+ Years of Age

  • Week 1 – Music, Music Creation experiences
  • Week 2 – Art, Artists, Art Creation experiences
  • Week 3 – Embodiment experiences
  • Week 4 – Travel the world and space experiences
  • Week 5 – Positive Visualization experiences for self-perceptive shifts
  • Week 6 – Free play, integration, and group feedback

The 6-week program supports up to 20 participants for the 2-3 hour program.

Equipment: Potential combination dependent on space and selected applications: HTC Vive, Oculus Rift, Oculus Quest/Quest 2, Oculus Go, HP Windows Mixed Reality, Dell Windows Mixed Reality

The result? You’ll build a lasting impression at your organization because your kids are healthier, curious, and inspired.

Contact us for more information regarding fees and scheduling for this program. Email now

Benefits of VR art in school:

  • VR offers “mess-free” art activities
  • Storytelling tools are now available through VR
  • Communicating feelings for which there are no words
  • Art is a great motivator for kids to come to school/participate
  • The creative process is life-enhancing
  • Art can relieve stress from social media/home/school
  • Art can reveal internal trauma/pain/hurt
  • Art education increases achievement and leadership skills
  • Art education improves academic performance
  • Art has been known to reduce dropout rates
  • Art allows learning of how to access creativity for problem-solving
  • Cultural education can be part of art appreciation
  • Identity and self-expression are important parts of education

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